a Strike paired with an Amped Imaginary Weapon for way too many d8's, or an Amped Produce Flame for a bunch of. Produce Flame. This, 100%. These are two separate clauses, as denoted by the semicolon. Success The target takes normal damage. View all types of animals and gear. As someone who has played a wizard in 3. Pick either that works for you. Source Core Rulebook pg. Price 6,500 gp. Any creature that touches you or damages you with an unarmed attack or non-reach melee weapon takes 3d6 fire damage. Damage/Effect. None. You're trained in Acrobatics. Each creature in the area takes bludgeoning damage equal to your spellcasting ability modifier, with a Fortitude save. Maybe. The announcement is new. You create a sphere of flame in a square within range. PF2e Remastered Should You are much, much too late for this. DESCRIPTION. I would not rely on darkness to proc it,tho. PF2e HEAVILY reworks the core conceit of Paladin into its Champion class. Psychic also have produce flame which is pretty good too. Repelling Pulse and Telekinetic Haul, which all are just a variation of doing telekinetic stuff, or Produce Flame, Fireball, Burning Hands, etc. Produce flame just isn’t good as a blaster — it never was. To my knowledge. As with all true dragons, magma dragons keep hoards of treasure, but the nature of their searing lairs limits the type of valuables they collect to metals, gems, and items capable of resisting the heat of a volcano's core. The same would be true of Produce Flame as though it has the attack trait - it does not do any physical damage and only deals energy damage. You can serve as a Blaster with area damage spells like fireball, a Defender by summoning creatures to stand between your party and your enemies, a. PF2 martials are stronger by comparison compared to 5e, more equally balanced with casters. Source Advanced Player's Guide pg. Ray of Frost H: Damage a creature with cold. Produce Flame. 297 4. For the life of me I cant work out what the actual trigger name for the variant spells is. Bulwark. Here's a quick and dirty copy and paste You'll notice some changes to the pathfinder system with this update. In addition to answering the querent, you also helped me a bit with your discussion on experience with the system. Prerequisites Spellshot Dedication. Even with a torch, you don't get a blazing inferno 6 seconds after tossing it on flammable wood, so why should a cantrip achieve the same from a distanceGoblin it's 3-9 bonus damage per turn on first level. Ah. ) So be wary of that in planning on doing ranged or melee spell options for this kind of character. Afaik most items will give the spell at a specific level, ie "cast produce flame at 5th level" meaning it casts only at that level, but if there's no level mentioned it should heighten like normal. If you want a spell that is good for gap-closing, I recommend Blazing Dive. This can't bring it up to expert iirc. Focus 1. Spells with the light descriptor counter suppress dark spells of lower level and vice versa. Open zagaroth opened this issue Jul 26, 2023 · 0 comments OpenBurning Hands. Their frightening visage and efficient tactics have given them an ill-starred reputation. Licensing Information: This business is in an industry that may require professional licensing, bonding or registration. Stride Cast >Produce Flame< at. The venerable author of the PDFtoFoundry module for PF2e and FoundryVTT has announced that he will no longer be adding new Paizo Adventure Paths to the importer module. I'm a bit confused by the amped cantrips on The Oscillating Wave. Items that boost an attribute are called apex items, and you can only benefit from one attribute bonus at a time. When the trigger on a loaded flamethrower. What I've. Considering that there is a feat which Starlit Span magi can take that makes the DC 2 lower for concealment and hidden flat checks while in Arcane Cascade stance, I believe the intention is that the stance has a benefit - as just about no one would spend a feat and also the extra action just to get that extremely minor and uncommon situational benefit. A magical flame springs up from the object, as bright as a torch. Electric Arc deals 28 damage on a "hit. Heightened (+1) You restore an additional 1d4 HP to your allies and deal an additional 1d4 fire. This is normally a ranged attack, but you can also make a melee attack. Reading the Amp effect of the psychic's produce flame cantrip, it says this on Nethys: Produce Flame (amp) Produce Flame (amp) wrote: Amp You project pure heat that causes a target to combust. Or the hammer could have Continual Flame cast on it. That's going to be ~+5 at that point. I just worry for the higher level versions that I just cannot justify the item price for, considering you not only cast lower level spells but also with a much worse, non-scaling DC on top of that. This is because Casters were significantly better than martials in both of those systems. The listed effect applies for every increment of levels by which the spell is heightened above its lowest spell level, and the benefit is cumulative. The work on the books will have been ongoing for. Me and my group are heavy powergaming group and we like many are leaving DnD and trying PF2e for first time. I also put 300 in the dim vision box). Effects with the fire trait deal fire damage or either conjure or manipulate fire. I also noticed the Dragonslayer's shield specifies you can block damage from attacks that deal energy damage (type depending on the dragon it is based on), so in general you can't. that kinda thing), and I am going to have Produce Flame as an innate cantrip thanks to Otherworldly Magic elven ancestry feat. RAW, the answer is no, you can’t. Granted Cantrip produce flame Revelation Spells initial: ashen wind; advanced: incendiary ashes; greater: ash form Related Domains destruction, fire Curse of Creeping Ashes Source Pathfinder #185: A Taste of Ashes pg. If you have Brawling Focus, you unlock the critical specialization effects of unarmed strikes in the brawling. If you can cast spells higher than 5th level, the Primordial Flame automatically heightens produce flame to half your level rounded up. He was using produce flame originally but found that the lack of range options was really hurting his build. TheCybersmith • 2 yr. You also gain the Fire Lung druid feat. Just checked- the latest update, version 3. They affix to wep or armor like a talisman but they're not single use and don't burn out. Crafty, charismatic, and often chaotic, they can be great fun to play. Animals and Gear (3). Your math is correct. . In their hands, this is a +2 greater flaming greater striking weapon that deals 2d6 fire damage instead of 1d6. Attack/Save. Getting the damage of a spell along with the accuracy of your. Demon Hunter idea. This way you. Spellstrike [two-actions] You channel a spell into a punch or sword thrust to deliver a combined attack. Flame. We would like to show you a description here but the site won’t allow us. It also makes Cold type seem much more appealing in that same context as well then. This is normally a ranged attack, but you can also make a melee attack against a creature in your unarmed reach. Puff of Poison and Produce Flame can also be quite good if they fit in, but they're the next choice. 5 bonus damage on hit, base Barbarian's Rage is +2 dmg, and Dragon Instinct raises it to +4. Flaming Star Item 3 Source Secrets of Magic pg. Activate [one-action] command Frequency once per day; Effect A 10-foot emanation of flame radiates from the greater flame tongue for 1 minute. Incendiary aura not only brings better damage than those abilites, but it. The Dazzled condition is effectively a 20% miss chance on attacks, and imposing. If the water is at least 10 feet deep, the first 20 feet of falling do no damage. None. There can be 3 results as I see it: 1: The DM can simply deny the spell. On subsequent rounds, the first time you Sustain this Spell each round, you can leave the. They were successful in making spells balanced compared to martial actions, and in fact I really like the balance of. There's ofcourse a drawback,. Either way, we're actually aiming at AC26 after we get our flank. Fucking love variable action spells, more please Paizo. Everything on each side of the wallNot that hard to build. " But that's a case by case basis sort of thing- I wouldn't personally object to someone. Clinging Shadows Initiate gives you negative damage, reach, and grappling bonuses. Make a spell attack roll. It also says 'can cast'. Creatures with this trait consist primarily of water or have a magical connection to the element. That's a lot of math to pretty much get to the same conclusion, but yeah. Ray of Frost H: Damage a creature with cold. You take a –2 circumstance penalty to melee slashing or bludgeoning attacks that pass through water. Any Magus can take Shooting Star, the Starlit Span is granted it, and addends it accordingly. Entrenched players, what would you say are PF2e. Attacks where you critically miss cannot be used. Creation. Expand user menu Open settings menu Open settings menuThe 2E sorc can blast things all day with a produce flame cantrip dishing out 26 average damage to our dragon on an attack roll of 11 or higher (52 on a critical with 6d4 persistent damage coming along with that critical). Consider though that most rp uses of the produce flame spell are fine (as in light the campfire or a torch). Activate Cast a Spell ; Effect You cast produce flame. DEVASTATING SPELLSTRIKE. If you cast produce flame turn 1 (adding energy), you can follow it up with produce flame turn 2 (removing energy). The creature must succeed on a Constitution saving throw or take 1d12 poison damage. That said, the conducting rune itself is quite mediocre, so you may not get a lot of value out of it. Devise a Stratagem [one-action] You assess a foe's weaknesses in combat and use them to formulate a plan of attack against your enemy. 76 2. r/Pathfinder2e. Blazing Blade is a pretty cool options for some fire chip damage. A total of two vials of alchemist's fire must be loaded into the sockets at the base of the weapon and the tubes cleaned and primed. Obviously it will take long time before we can start crafting power builds for PF2e as system is huge!. Source Bestiary pg. Your math is correct. Rage of Elements comes out today, the Pathfinder 2e Remaster is on the horizon, and my spies in the Starfinder world have informed me that a 2nd edition of Starfinder is coming! Quite exciting! This update was a big one, and while everyone on the team deserves humongous kudos for all of their work, I want to give an extra big shout out to Devin. 2. If you cast produce flame turn 1 (adding energy), you can follow it up with produce flame turn 2 (removing energy). The Kineticist’s powers are truly bottomless, making them fantastic at persisting. However, "divine energy" isn't exactly a real thing, so it can have any property your GM. Those that manipulate fire have no effect in an area without fire. You cast produce flame as part of casting flaming fusillade. Usage etched onto a weapon; Bulk —. Meanwhile, the flame from Produce Flame remains in your hand regardless of what position your hand is in, so it's a lot harder to justify making covering/uncovering the flame an item interaction. The sphere deals 3d6 fire damage to each creature in the square where it first appears; each creature must attempt a basic Reflex save. i think diabolic might fit the tiefling vibe better, but with the divine spell list I'm more inclined to try oracle, which also. But if they want to put out a house on fire with ray of frost, that's gunna need a hero point. You blast an icy ray. However, Multiple Attack Penalty becomes a problem (unusual for. Cantrip 1. 632 4. Puff of Poison and Produce Flame can also be quite good if they fit in, but they're the next choice. I think the more likely scenario to come up is "there's two spells that do similar things, one from the CRB and one from the Player Core. Produce Flame wrote: A small ball of flame appears in the palm of your hand, and you lash out with it either in melee or at range. Elemental sorcerers with dangerous sorcerery and their blood. But since im not good with builds, it seems like there is plenty of space for improvements. Water. Answered. Crossblooded Evolution for Flame Strike overcome fire immunity and penetrate resistances. Protect Companion H: Shield your eidolon or minion from harm. You use the spellheart dc or your dc if it's higher. Your produce flame also gains the following amp. You call upon the creatures of nature to come to your aid. • 9 mo. Choose to have either you or a target of the spell gain. This is normally a ranged attack, but you can also make a melee attack against a creature in your unarmed reach. The Flaming Star rules give an effect dependent on attachment to the weapon or armour (not relevant here), and notes that " Activate Cast a Spell; Effect You cast produce flame . If a bomb has splash damage or effects an area, it can be tossed at an unoccupied space just fine. Although, that requires some mid level investment. With magic, the sky's the limit, and you can't be bound by the confines of physical proximity. We will update our system wiki with a full list of changes prior to the 5. When the trigger on a loaded flamethrower. Every level at which you gain a Fighter feat, select one of the following feats. Pf2e One Piece Guide. Luckily 2e has hardness values you can follow. Produce Flame H: Kindle small flames to attack close or at range. Scorching Ray is my go-to spell attack for using spellstrike. 170 1. fvtt-macros-pf2e / fvtt-Macro-Produce_Flame. Game Master. I would choose Strix over Elf for ancestry, that way you can still be a tall humanoid with long pointed ears, but youll have wings (and flight, either eventually at lvl 13 or starting at lvl 1 with GM permission. I also used the rules for Custom Staves to put Mantle of the Magma Heart onto a Staff of Fire that I use for my Staff-Storing Shield. Flame. You feel a kinship with flames and can use them for succor and destruction. Hunt monsters and turn their parts into gear, play as a dragon, sail the seas on a pirate adventure, befriend elemental monsters, channel powerful elemental powers, and more in the Battlezoo line of products!TikaelSol / PF2e-Psychic-Amps Public. But since im not good with builds, it seems like there is plenty of space for improvements. Having a reliable ranged attack is important. Edit: The Spell description: A small ball of flame appears in the palm of your hand, and you lash out with it either in melee or at range. 1. While only a cantrip, this spell allows you to summon a small amount of flame in your hand and attack with it at range or hand-to-hand. Then, because you feel like it, you cast each of the Staff's Spell's once. It has a range of 30 feet, it just has a weird added stipulation about using it in melee range. For low light vision put a large number in dim vision (I use 300) and for darkvision put a large number in bright vision (again, I use 300. The only hard one to me is bottled lightning. - Role-playing Games Stack Exchange How much damage does Produce Flame do when cast from a Flaming Star? Asked 1 year, 5 months ago Modified 1 year, 5 months ago Viewed 1k times 12 A Flaming Star lets you cast Produce Flame, which does (at the level when you can get the item) 2d4+ (your spellcasting ability modifier) damage. Flaming Fusillade Focus 6. You restore 1d4 HP to all allies in the area, and those allies gain a +1 status bonus to Fortitude saves for 1 minute. I'm very new to PF2E and I'm playing the Psychic class. He choose psychic for his multiclass archetype and is using ray of frost & create a diversion to great effect. They were successful in making spells balanced compared to martial actions, and in fact I really like the balance of. Because fireball deals 6d6 fire damage at 3rd level, a 4th-level fireball would deal 8d6 fire damage, a 5th-level. Players can then choose this bloodline for any new sorcerer characters they create for future campaigns. The amp effects state that "The initial damage changes to 1d10 (not adding your ability modifier), or 1d12 if you're within 5 feet (for produce flame). The next granted spell you cast will be an ice spell. Twice as many at any given point than the martials have. Flaming fussilade allows you to cast produce flameas 1 action, giving you the opportunity to cast multiple spells per turn. Read Aura H: Detect if an object is magical, and determine the school of its magic. The targets need to be adjacent, while with EA. They give a passive effect and a cantrip at lvl 3 and then at high level they grant 1/day spells. Here we do have a specific action, Administer First Aid. are against fire immune monsters are you half-fucked. And you aren’t really using the low level spells you gain from the dedication for anything but true strike slots as the slots just dont scale competitively even over just upcast cantrips, much less the amped psychic cantrips which can be better then most spells. Number 13, 'elemental appearance,' would make the hammer appear to be made of fire but not grant any mechanical benefits. You become living flame, giving you fire immunity, resistance 10 to precision damage, and weakness 5 to cold and to water. Your choice of element (s) determines which impulses you can access. My question is, as a monk, what am I rolling for attacking with that spell?pathfinder-2e Share Improve this question Follow asked Jun 13, 2022 at 9:44 SpearCarrier. Root Reading: Learn about an area using. Likewise sneak success is. The Tandoori Flame is a family business owned and operated by Ranjit and Jasbir Bains. Level 2 Oracle Dedication for Flame Oracle which perhaps could give you the Produce Flame Cantrip though a GM could reasonably say its not divine. There's no Activate action on a torch, you need to have some way to set it on fire. I will edit this post with updates as they. If you positively need it dead, use a focus point and it's d10s, with persistent burn after. So I've seen a lot of confusion here and elsewhere about what is coming out and when, so I thought I would collate all of the information we have together into one place here. Stats: STR16, DEX12, CON12, INT8, WIS14, CHA16. Animal druid gives you the heal animal focus spell. One and only one wisp will hit a target when you successfully Strike them while the spell is active. Produce Flame wrote: A small ball of flame appears in the palm of your hand, and you lash out with it either in melee or at range. If you do the math for all these cantrips but don’t consider buffs, you’re not looking at a full picture of how each was designed in the context of the game. 2. You might revere this elemental force, siphon power from the Elemental Plane of Fire, or venerate a collection of deities such as Asmodeus, Sarenrae, the Tian goddess of disasters and volcanoes Lady. Blood Magic The primal fire of life and death flows through you or one target. Does anyone have an idea? Vote. For Clerics (Cloistered Clerics in particular), I'm a big fan of the Human ancestry feat Adapted Cantrip, which lets you get something like Telekinetic Projectile, Electric Arc or Produce Flame as a Divine cantrip. SoT and QftFF will be the last APs, though he may add Society Scenarios and will keep the module functioning going. Source PRG2:APG. For an amped 1st level produce flame: Failure: 3 fire splash damage; Success: 1d10 + 2 fire damage plus 3 fire splash damage; Critical Success: 2 * (1d10 + 2) fire damage plus 3 fire splash damage plus 1d4 + 2 persistent fire damage; Or more generally with LV = spell level: Spell attack rolls for CBR spells are a little confusing as it seems like "melee spell attack rolls" and "ranged spell attack rolls" are separate things. 274 4. You splash a glob of acid that splatters your target and nearby creatures. " The Spellstrike rules are much more comprehensive. Once per day, the sword can blast forth a fiery ray at any target within 30 feet as a ranged touch attack. The ray deals 4d6 points of fire damage on a successful hit. 0. For Medicine checks Pg 248 holds for ending the persistent bleed. 2- expend one charge and expend a 2nd lvl slot 3- expend two charges and expend a 1st lvl slot 4- expend a 3rd lvl slot and cast it. Hope you like idea. 5, moving to PF2E has been difficult. Damage/Effect. Puff of Poison H: Exhale toxins to poison a foe. Longsword. Note: This module is End of Life and will not be ported to V11 or later editions. Ranger with Hunter's Aim is +2 Accuracy for a 2 action attack. While the Pathfinder content for Foundry VTT is developed in-house by us, or by Sigil Services on behalf of Paizo, the world-class implementation of the underlying game system which we all rely on is entirely produced and maintained—free of charge—by a passionate group of fans. no2 3,645 15 39 Add a comment 1 Answer Sorted by: 12 Damage Depends on How you Cast a Spell Activating this spellheart uses the Cast a Spell activity, which requires that the user already has some form of spellcasting:Description. Worse damage than EA; Puff of Poison: Horrible damage type and range. Produce flame can be enhanced significantly via fire buffing feats like Burn It! in ways that EA and other cantrips cannot be (yet). The title of a cantrip's stat block says “Cantrip” instead of “Spell. Item 8+. So. Please take the time to read the Disclaimer section before. Poison. ago. If a character wants magical illumination, they should use one of these. Just make sure PDF to Foundry supports Frozen Flame. You become living flame, giving you fire immunity, resistance 10 to precision damage, and weakness 5 to cold and to water. " The Spellstrike rules are much more comprehensive. Creatures that are immune to fire, instead of gaining. Each order of Hellknights is led by a powerful paravicar, a general. •. EA gets multiple enemies, darts gets ranged single enemy, ignition gets melee or targeting fire weakness. Your choice of element(s) determines which impulses you can access. Ancestry: Frilled Lizardfolk for Sharp Fangs. Reach spell specifically says it gives spells that have a range of touch a range of 30 feet instead. Perfect vision is setup to correctly do PF2e rules. The even more interesting thing is by going oracle and level 4 feat "first revelation" you gain the initial revelation spell. 80 Your body is slowly being consumed by the fires of your internal power, purifying you with each passing day. If a spell can target an object, it will state that on the Target section. First, I think the differences between beastmaster vs. Casters are as strong as Martials in PF2, and Martials are buffed compared to 5e and PF1. Produce Flame has range but it also has "melee" meaning that it can benefit from flanking. You Cast a Spell that takes 1 or 2 actions to cast and requires a spell attack roll. The Produce Flame spell gets brought up a lot in these discussions are it makes a interest contention point. Diabolic Edict. And for flame oracle that is Incendiary Aura which makes a 10 foot aura that sets fire to enemies who takes fire damage. A New Years Release for PF2e on Foundry VTT - Now with Immunities, Weaknesses, and Resistances automated thanks to the generocity of the community towards Extra Life . Her attack spells are Ray of Frost and Shocking Grasp. Effect You cast the produce flame cantrip from the sword as a 7th-level arcane spell, using your melee attack modifier with flametongue as your spell attack modifier. The Spell's description states "you can cast produce flame as an innate spell; the casting is reduced to 1 action" but that creates a couple of problems. Produce Flame. 2: The jet of fire instantly destroys the coal. Flaming Sphere. I want to play "the chosen reaper of phasmara, her earthly bane to the undead!". 254. What follows is every announced Pathfinder 2e product and its release date. Use Ancient Elf If you think the character can be a elf to take familiar, If not, use level 2 feat slot. Would be good for a magus i think. But that could be accomplished by one line that says "This way may not. . For a very low level drop for 1st and 2nd level PCs, let’s focus on 0-level ammo but use 1st level ammo for cost and level comparisons. A total of two vials of alchemist's fire must be loaded into the sockets at the base of the weapon and the tubes cleaned and primed. Longswords can be one-edged or two‑edged swords. The sphere must be supported by a solid surface, such as a stone floor. 0, supports Broken Tusk Moon, the first part of the adventure! You will have to add art to the non AP specific creatures/ tokens. Depending in how long your campaign goes these are things you can consider. Wizarding 101. Produce Flame H: Kindle small flames to attack close or at range. You fire a ray of heat and flame. PF2e having four levels of (crit) success/fail on saving throws is awesome. An Add-on Module for Foundry Virtual Tabletop. Perception. and with the plethora of skill actions that PF2e offers, you'll almost always be in a situation to utilize those. A continual flame can be covered or hidden but not smothered or quenched. Read the Air: Pick up societal cues. TLDR: Electric Arc is still the easiest, highest damage dealing cantrip, basic Telekinetic Rend is the lowest. Produce Flame: 1d20 + 9 ⇒ (15) + 9 = 24 Fire Damage: 2d4 + 4 ⇒ (4, 3) + 4 = 11 Also 2d4 Persistent Fire Damage thanks to Incendiary Aura. Make a spell attack roll against the target. You don't have to invest in them and. 5 Produce Flame. The only problem with Produce Flame is the fact that it’s a fire-based spell. Amps would be subject to that same restriction if I'm reading the. This is a community for friendly discussion about Fantasy Flight Games' (now Edge's) Star Wars RPG. That Strike can be the Strike used by Swipe. This is a +3 greater striking greater flaming longsword. You are not harmed by splash damage from amped produce flame. After defending wizards in PF2E (especially at early levels) on several occasions on this subreddit, I've felt it necessary to make this guide. A great utility spell, Produce Flame does exactly what it says. In pf2e especially, I patently disagree with this concept. I’ve also included a chart to +1 Needle Darts, that’s the variant if casters will receive a similar item that kinetic now has +1 to spell attack rolls at 3 and +2 at lvl 11. Collection of utilities to run the Quest for the Frozen Flame adventure path. • 4 yr. All Cantrips automatically heighten to the highest spell level you can cast. A flame, equivalent in brightness to a torch, springs forth from an object that you touch. With the reduced casting time and boosted damage, you could cast Produce Flame 3 times per turn and the Multiple Attack Penalty would become a problem. The common PF2 community consensus is that 5e casters are overpowered compared to martials. Source Core Rulebook pg. 1 -Snowball, Valiant Resolve (3pp tho), Produce Flame/Shillelagh depending on build. They use their connection with the natural world to cast spells that aid their allies and ensnare their foes. (Casting from a Staff takes the same number of actions, and the same types of actions, as normal, spellslot casting. * - (ruby dust worth 50 gp, which the spell consumes)Devise a Strategem modifies your next Strike against a target. While not necessarily evil, some grow to enormous sizes and have insatiable appetites. You imbue the Staff with 4 Charges. Don't get me wrong, getting a cantrip such as Produce Flame for 55g with an added bonus on top of that is absolutely great and very much worth it. ago. You get all the melee capabilities of Animal Form, but, if you’re built as a caster you can use the Fiery Body benefits to turn yourself into a Produce Flame machine gun. Use these rules for battles in water or underwater: You’re flat-footed unless you have a swim Speed. But the spell is nice. Flametech Heating, Victoria, British Columbia. So if you are winging it and ignoring stat blocks, you had better have a solid grasp of what numbers you need for the level of encounter you are going for. They probably should, but just in case, double check. Each creature it passes through takes 1d6 fire damage with a basic Reflex save against your class DC. Puff of Poison H: Exhale toxins to poison a foe. . Light spells counter and dispel darkness spells of an equal or lower level. A well organized team can take advantage of this. Protect Companion H: Shield your eidolon or minion from harm. I have a psychic in the party that casts Produce Flame (Cold), and Ray of Frost (Fire). Burn hot. In fact there's quite a few rules on how the sphere moves, but the 2e version is much simpler. 10. The ray deals cold damage equal to 1d4 + your spellcasting ability modifier. Persistent damage doesn't produce any measurable amount of light. Produce Flame H: Kindle small flames to attack close or at range. Fiery Body Spell7. The effect looks like a regular flame, but it creates no heat and doesn't use oxygen. Duration unlimited. Divine Sorcerers are admittedly in a bit of a rough spot. 5 Produce Flame. For instance, a flame oracle deals damage to everybody around them, and are hard to hit. The effect is a flame on the palm of your hand. Range 0 ft. 0. Produce flame isn't a touch spell, it is a spell that produce an effect. If you're fine with some kinda homebrew stuff I had a DM that let my take the elementalist class archetype on a flame Oracle. ” Casting a cantrip doesn't use up your spell slots; you can cast a cantrip at will, any number of times per day. It also says 'can cast'. If a character wants magical illumination, they should use one of these. But the new spell Falling Stars is a direct mechanical replacement for Meteor Swarm. The divine list also gets a lot of good spells, also a few fire ones. Produce Flame (Cantrip) Shocking Grasp (1st level) Burning Hands (2nd Level) You do your daily prep. You get 3 Amp-able cantrips at level 1. Divine Sorcerers are admittedly in a bit of a rough spot. See Falling for the basic rules for falling. Example: cast a produce flame spell at a barrel of explosives. The Amp feature states that the cantrip "gains the amp effect". The new needle darts at 3d4 is clearly Better and will serve the purpose of adequate early game ranged attacks well — better than produce flame did. 254. For each such use, attempt a DC 15 flat check; on a success, the fire causes the books to begin burning. If it did there would be a specified radius and intensity, or at least a stated effect like that found in the faerie fire spell or the Revealing Stab feat, both of which would be devalued if slapping on real-world-logic-backed rules to persistent damage to make it reveal a harder. In PF2e they scale with you so at higher levels you can turn your lower level spell slots into support spells. Emphasis mine. • 4 yr. Choose a creature you can see and roll a d20.